Although it has a long history, it has experienced a recent resurgence of interest at all levels. It has a much simpler set of rules and therefore can be learned more quickly than Association Croquet. Games are generally more interactive and take less time to complete. This makes it attractive to those who do not have the time to play Association Croquet, and beginners can use it to acquire some useful croquet skills.

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There are four balls, blue, red, black and yellow, which must be played in that order the colours are painted on the centre peg to act as a reminder. The hoops, peg, and other balls cannot be moved to facilitate play. The person whose turn it is to play is called the striker. A turn consists of just one strike. In Singles: one player uses the blue and black balls, the other red and yellow. In Doubles: each player strikes his own ball — with blue partnering black and red partnering yellow.

Toss a coin to start the game. The winner must strike first using blue ball, the order of play as shown on the centre peg is blue, red, black, yellow. Each person starts on the court within one yard of the corner closest to hoop 4. In succeeding turns you strike your ball from where it lies.

The first hoop to be run is hoop 1, in the direction indicated on the diagram. Once someone has run hoop 1, everyone then plays to run hoop 2, and so on. The game proceeds in the sequence shown and the first player to run seven hoops wins. A hoop is run when no part of the ball protrudes beyond the side of the hoop from which it started see the diagram A ball may take more than one turn to run a hoop.

Each turn consists of striking the correct ball with the face of the mallet head and with no other part of the mallet. Accidentally touching your ball counts as a strike. Great care has to be taken to avoid these faults when your ball is close to an upright of a hoop and at an angle to the opening. If a fault is committed the turn ends, no points are scored, and your opponent can decide to take his turn from where the balls are or to have them returned to where they were.

They can move very fast! If you do touch a ball, your opponent can choose to leave it where it comes to rest or to put it back where it was before. If this does happen, then your opponent can choose whether or not to replace the balls or leave them where they are, and choose which ball to restart with.

For example: if yellow was played wrongly after blue, your opponent can choose to continue with either the black or the blue ball.

Any ball which has left the court is replaced on the boundary at the place where it went off. As a result of the stroke just played: by it running the hoop or it being peeled through,or by it peeling another ball through that hoop; b. The penalty points are the half way points on each of the longer boundaries. Your opponent may prefer you to take your turn from where your ball lies.

Association Croquet Rules. Croquet can be played by two or four or six players. The object of the game is to hit your ball s through the course of six hoops in the right sequence in each direction and finish by hitting them against the centre peg.

The side which completes the course first with both balls wins. Each side has two balls, blue and black versus red and yellow. In singles play each player has two balls. In doubles the partners on each side must each play only their own ball.

The game starts with all four balls being played on to the court in the first four turns from anywhere along either baulk line. Turns alternate throughout the game. In the croquet stroke the striker must move or shake the croqueted ball.

The ball is placed on the yard line and the striker plays his continuation shot. Similarly, when a ball is roqueted off the court it is replaced on the yard line and the croquet shot is played. During a turn the striker may roquet, and take croquet from, each ball once, unless his ball scores another hoop, when he may make a further roquet and croquet on each ball. Thus a striker who: Scores a hoop and makes a roquet in the same stroke, immediately takes croquet.

Makes a roquet in a croquet stroke immediately takes croquet. A ball that has to be moved :- When it has made a roquet. When it is off the court or in the yard line area. It is to be placed before the next stroke on the yard line at the point where it left the court. Rests the shaft of the mallet or a hand or arm on the ground. Rests the shaft of the mallet or a hand or arm directly connected with the stroke against any part of the legs or feet. Strikes the ball with any part of the mallet other than the end face An accidental misshit is not a fault unless the stroke requires special care because of the proximity of a hoop, the peg, or another ball.

Pulls or pushes his ball so that it changes course once initial contact has been made. Hits the ball twice or more in one shot. Moves or shakes a ball at rest by hitting a hoop or the peg with the mallet or any part of the body or clothes. Touches any ball with any part of the body or clothes.

Plays a croquet stroke which fails to move or shake the croqueted ball. Plays a stroke that is likely to cause and does cause substantial damage to the court by the mallet. The adversary is entitled to choose either to replace the balls where they were before the fault, or to leave them where they came to rest at the end of the foul stroke.

The Croquet Grip The grip should feel comfortable and natural. The three types commonly used are: Standard grip The upper hand grips the shaft near the top with the knuckles pointing forward. The lower hand supports the back of the shaft with the thumb down. The space between the hands is a matter of comfort, but it is usually better to have them close together.

Solomon grip Both hands grasp the top of the shaft with the knuckles in front and the thumbs uppermost. The hands are nearly always very close together. This grip allows a big back swing. Irish grip Both the upper and lower hands grip the shaft with the palms either behind or to the side. The grip is usually lower down the shaft than with the other styles. The Strokes The Roquet To a large extent success depends upon being able to roquet another ball accurately.

If you hit it you get two more shots, the croquet shot on the roqueted ball and a continuation shot as well. It is well worth taking trouble to achieve this accuracy. Stand back from your ball along the extension of the line joining your ball and the ball to be roqueted. This helps to get your feet and body correctly aligned with the direction of the stroke. When you arrive at the ball swing the mallet smoothly and easily from the shoulders, keeping your eyes fixed on your ball.

The most common reason for missing a roquet is lifting the head prematurely. The Cut Rush Initially you may be pleased enough just to hit the roqueted ball at all. You will soon discover the benefit of being able to send that ball some distance in the direction you want it to go in order to make your subsequent croquet shot easier.

This is called a RUSH, and should only be attempted if the target ball is quite close, not more than a couple of feet to start with. Because the target ball is quite close it is easy to take your eye off your own ball to look at the target ball, with disastrous 11 results.

Some players stand back an inch or two from their own ball when playing a rush to avoid the tendency to strike down on the ball and cause it to jump, possibly even over the target ball. If the target ball is roqueted off centre it will go off at a tangent.

If you want to rush it to the right aim slightly to the left of centre and vice versa it is similar to Pickleball but with this one is from the top. Players use special paddles and a wiffle ball, look for the Recommended pickleball racket , also the games take place on tennis courts with specific pickleball lines. Nets and court sizes are smaller than their tennis counterparts, and the most common game is doubles, although singles is also an option.

The game is also quick, making it a convenient way to get in some exercise. Games in a typical league run only 15 minutes each. The Take Off This stroke is used when you want to send your own ball some distance, leaving the croqueted ball almost where it was. Place your ball in contact with the roqueted ball at right angles to the direction in which you want your ball to travel. It is permissible to lie your mallet on the ground with the handle pointing exactly where you want your ball to go and the head just touching the two balls.

This will indicate the direction in which your ball will go. When playing this stroke be careful to aim your mallet slightly in towards the roqueted ball so that it moves after impact.

Note that aiming slightly in towards the roqueted ball will not alter the direction in which your own ball will travel, which will still be at right angles to a line joining the centres of the two balls. Because the croqueted ball hardly moves, gauging the strength of the shot is almost the same as for a single ball shot. The Drive In the Drive shot two balls are placed in line in contact and the rear ball is struck along the lines of the centres and with a normal follow-through.

Knowledge of this ratio is important as it affects all straight croquet strokes. The ratio can be decreased by standing a little closer to the ball, and increased by standing slightly further back.

The Stop Shot The Stop Shot is used when you want to send the croqueted ball much further than your own ball. Stand a little further back from the ball than in a normal shot thus raising the front face of the mallet a little. On the forward swing of the mallet the heel must be grounded at the moment of impact to ensure that there is no follow-through.

Be careful not to ground the mallet too soon and stop the mallet before it strikes the ball. With practice it is quite possible to send the forward ball eight to ten times further that the rear ball. To achieve this stand well forward over the balls with the left foot abreast the front ball and the right foot withdrawn for a right-handed player keeping the weight mostly on the front foot.

Lower the grip with both hands until the lower one is near the mallet head but not touching it a fault. In this position the mallet should be at an angle of about 45 degrees when it strikes the ball.


The Rules of Golf Croquet

Also available is a brief synopsis , ideal for beginners. The basic rules are abbreviated from the detailed rules, and cover the more commonly encountered aspects of the game, while at the same time being easy to understand. The full rules are definitive and are also available on this website or as a booklet from the CA Shop. Introduction There are two forms of croquet, both played socially and competitively up to international level. In GC, there is still a great deal of skill and tactics involved, but it is a quicker game, often taking something like 50 minutes. Outline of the Game 1. Doubles or Singles can be played: in Singles the player plays both balls of that side in alternate turns; in Doubles each player plays one ball only.


The Basic Rules of Golf Croquet

Turns are played in the sequence blue, red, black, yellow. This sequence of colors is painted on the peg. Each turn consists of one, and only one, stroke. The striker must play using the mallet only, and must not play a stroke while touching any ball. The striker must strike the ball cleanly and only once during the stroke. Starting the Game The side that wins a coin toss chooses balls. The blue ball plays first.

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